2018: Copenhagen

Program chair: Rune K. L. Nielsen

Conference chair: Ida Kathrine Jørgensen

Day 1 – August 16

11:00 – 12:30Jonathan Lessard and Carl Therrien – Artists, amateurs and entrepreneurs: The development of indie video games in Québec before the 21st century boom

Francis Lavigne – Quebec and the rise of gaming culture: towards an historical account of (video)games’ social spaces, events and media coverage

Björn Blankenheim – Computer games and the history of art – A history in the making
13:30 – 15:00Michal Mochocki – A Heritage Studies Approach to Non-Digital Role-Playing Games in Historical Settings

Aleksandra Mochocka – The art of tabletop role-playing: Portal magazine (1999-2003) and its influence on the role-playing games scene in Poland

Péter Kristóf Makai – Pinball Machines as (More Than) Two-Button Videogames: Connecting Genealogies Using the MDA Framework
15:30 – 17:00Gabriela Kurtz and Leonardo Kurtz – Archaeology of strategy games: typological rudiment concept application in similarities between chess and the Total War digital games series

Peter Nelson – Virtual Archaeology using the First-Person Shooter: A Heuristic for Computer Game Representation
17:30 – 18:30Alex de Voogt – Keynote address: The Board Games Movement: Recent advances in the understanding of board games in society

Day 2 – August 17

9:00 – 10:30Gabrielle Trépanier-Jobin – Once Upon A Time, the Greatest of All Media Was Born. The Distortive Construction of Game History Around Narrative Structures

Veli-Matti Karhulahti and Susanna Paasonen – Finnish Fuck Games: A Lost Historical Footnote

Nick Webber and Alex Wade – Game Histories of the English Midlands
11:00 – 12:30Alex Wade – Ludoeconomies: The Values of Games and Capital

Arseniy Deriglazov and Veli-Matti Karhulahti – Too Many Faces of Colonialism, or the Transnational Paradox of Pilot Brothers

Yingrong Chen – Gambling Culture and Anti-Gambling Policies in China Before 1912
13:30 – 15:00Filip Jankowski – The Presence of Female Designers in French Digital Game Industry (1985-1993)

Kieran Nolan – JAMMA Arcade: Association, Hardware Standard, and Aesthetic
15:00 – 16:00Bjarke Liboriussen and Paul Martin – Defence of Chinese state-sanctioned history against perceived attacks from “Honor of Kings”

Olli Tapio Leino – From Game Arcades to eSports Arenas: Mapping the field of Competitive Computer Gaming in Hong Kong

Jesper Juul and Dooley Murphy – Doing Good and/or Making Money: A short History of Independent Game Festival Rhetoric
16:30 – 17:30